Index :: Damage Sim :: Config Equip:Implants:Perks:Report :: Nano Listing :: Tools :: About :: Login/Logout
Name:
QL Range: -
Profession:
Side:
Item Type:
Item Slot:
Patch:
Updated:
Item Affects:
Item Requirements:
Show Ignored Items?

Current Version: 17.3 live Last Updated: 03.20.2006
Item Info
Name:Advanced Secundus Head Skinchip
QL:200
Patch:14.5
Description:The Skinchip works almost the same way as organic armor does, but in a more subtle way. It communicates with your neural system through microscopic tendrils, and interprets your conscious reactions to do whatever it's programmed to do.
  [Unique] [Special]

Attributes
ItemType:Armor
Mass:0.1kg
Can:Carry, Wear, CanBeWornWithSocialArmor
Flags:VisibleFlag, HasMultipleCount, Unique, HasDamage, DisableStatelCollision
Value:125,000cr | Sell Item Calculator
Slot:Head
EquipTime:0.1s
Click to view extended attributes...

Requirements
ToWear:
Self  Intelligence  >= 540
Self  Psychic  >= 500

Events/Effects
OnWear:
Modify Wearer 
MaxHealth40
Modify Wearer 
MaxNanoEnergy80
Modify Wearer 
PoisonAC400
Modify Wearer 
ChemicalAC400
Modify Wearer 
ColdAC400
Modify Wearer 
FireAC400
Modify Wearer 
RadiationAC800
Modify Wearer 
EnergyAC800
Modify Wearer 
ProjectileAC800
Modify Wearer 
MeleeAC800
Print Page View Printable


Disclaimer: This data is raw and may show items that do not appear in-game. Please do not use this data to whine at Funcom if items don't show up. Have fun. =) Friendly questions, comments, and bug reports are welcome to jaydestar@hotmail.com