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Current Version: 17.3 live Last Updated: 03.20.2006
Item Info
Name:Accumulator
QL:1
Patch:15
Description:In addition this perk line will proc a lifetap effect when attacking with ranged weapons that will grow stronger for each new perk the character gets in this perk line.

Attributes
ItemType:Armor
Can:Carry, Wear, CanBeWornWithSocialArmor
Flags:VisibleFlag, CanBeTemplateItem
Click to view extended attributes...

Requirements
ToWear:
Self  Profession  == Trader
Self  Level  >= 10

Events/Effects
OnWear:
Modify Wearer 
HealDelta1
Modify Wearer 
NanoDelta1
Modify Wearer 
MaxNanoEnergy15
Modify Wearer 
MaxHealth15
ChangeVariable Wearer 
ProcInitiative1MeleeInit.
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L1) trained
    Not (Self  Perk Accumulator (L2) trained)
  Effect:
    ProcChance16%
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L1) trained
    Not (Self  Perk Accumulator (L2) trained)
  Effect:
    ProcNano1Accumulator
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L2) trained
    Not (Self  Perk Accumulator (L3) trained)
  Effect:
    ProcChance16%
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L2) trained
    Not (Self  Perk Accumulator (L3) trained)
  Effect:
    ProcNano1Accumulator
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L3) trained
    Not (Self  Perk Accumulator (L4) trained)
  Effect:
    ProcChance18%
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L3) trained
    Not (Self  Perk Accumulator (L4) trained)
  Effect:
    ProcNano1Accumulator
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L4) trained
    Not (Self  Perk Accumulator (L5) trained)
  Effect:
    ProcChance19%
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L4) trained
    Not (Self  Perk Accumulator (L5) trained)
  Effect:
    ProcNano1Accumulator
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L5) trained
    Not (Self  Perk Accumulator (L6) trained)
  Effect:
    ProcChance110%
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L5) trained
    Not (Self  Perk Accumulator (L6) trained)
  Effect:
    ProcNano1Accumulator
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L6) trained
    Not (Self  Perk Accumulator (L7) trained)
  Effect:
    ProcChance112%
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L6) trained
    Not (Self  Perk Accumulator (L7) trained)
  Effect:
    ProcNano1Accumulator
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L7) trained
    Not (Self  Perk Accumulator (L8) trained)
  Effect:
    ProcChance113%
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L7) trained
    Not (Self  Perk Accumulator (L8) trained)
  Effect:
    ProcNano1Accumulator
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L8) trained
    Not (Self  Perk Accumulator (L9) trained)
  Effect:
    ProcChance114%
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L8) trained
    Not (Self  Perk Accumulator (L9) trained)
  Effect:
    ProcNano1Accumulator
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L9) trained
    Not (Self  Perk Accumulator (L10) trained)
  Effect:
    ProcChance115%
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L9) trained
    Not (Self  Perk Accumulator (L10) trained)
  Effect:
    ProcNano1Accumulator
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L10) trained
  Effect:
    ProcChance120%
ChangeVariable Wearer  
  Requirements:
     Self  Perk Accumulator (L10) trained
  Effect:
    ProcNano1Accumulator
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